About This Game Having ended up on an abandoned remote island you find yourself in a life and death battle against the evil coming straight from perdition.Enter a terrifying multiplayer horror experience featuring sessions for up to five players, where any one of them has chance of becoming the bone chilling demonic entity that will try to slaughter the rest of the group. Daemonical is an asymmetrical horror multiplayer game in which a group of people find an unfinished demon summoning ritual. With the demonic entity released upon the island, the players must find a way to send it back to hell or end up slaughtered.Never knowing which one of them has become possessed by the demon, it is their decision to make on if they want to team up and trust each other or try surviving alone. The humans are played in the first-person mode. In order to exorcise the demon, they need to find the missing ritual components and bring them back to the alter. Their only alternative is hiding and surviving until the dawn, when the sunlight will purge the demon from the grounds. They can use fire, which hurts the demon, or weapons and tools hidden around the island to their advantage. While the demon can’t be killed, he can be crippled, stalled and distracted.The demon is played in the third person, needs to simply slaughter all the humans and prevent them from finishing the ritual. He is fast, agile, powerful and deadly.The humans are stronger when they band together, but they are easier to find. Stay together or split up to avoid ending up in a group with a demon – it is for you to choose. Will you go for the missing ritual parts, or just try to hide until dawn? Will you help the others, or just be a lone wolf – the game leaves that up to you.When a player dies in the game, their soul gets separated from their body and they can float around the map in the shape of a glowing ball of light. He can light the way for the players, and find the demon and follow him so the others can see where he is.Daemonical also features a positional voice chat, so you can tell the other players that are close to you your plan, or pick a strategy together, but be careful! The demon might be listening in.Customize your character – pick your gender, choose between various player models, clothes, colors and symbols that you can put on your clothing.Key Features:Asymmetrical multiplayerFirst person and third person playing modeDynamic time of day and weather systemMost of the map is procedurally generatedTools and weapons randomly placed across the mapBig open landscapesPositional voice communicationFully customizable charactersInteresting locations and landmarksNonlinear gameplayThe most terrifying hide and seek experience in gamingScare your friends, or get scared with your friends! 6d5b4406ea Title: DaemonicalGenre: Action, Indie, Early AccessDeveloper:FearemPublisher:GamifierRelease Date: 15 Aug, 2018 Daemonical Download] [portable Edition] daemonical pc. daemonical game ps4. daemonical game wiki. daemonical alpha. daemonical download. meaning of daemonical. daemonical key. daemonical download. what does daemonical. daemonical steam. meaning of daemonical. daemonical pc. daemonical game wiki. daemonical free. daemonical steam charts. daemonical free. daemonical early access. daemonical free download. daemonical ps4 release date. daemonical wiki. daemonical xbox one release date. daemonical multiplayer. what does demoniacal mean. what does daemonical. daemonical release date. daemonical definition. daemonical youtube. daemonical discord. daemonical multiplayer. daemonical spiel. daemonical review. daemonical shark. daemonical steam charts As A Alpha Player,I Would Say That This Game Is Fun To Play,Devs is very active to answer and take players ideas.The Game still so far away from become a early access for me. Jumped a lot of times ina single match. Seems legit!. I really like this game. The graphics are great, the animations are pretty good, and the gameplay is fun, especially with friends. As of now, the only problem is finding other players as the population is low and you need 5 to start a game, however, if you have a group of 4 or 5 friends, you can jump in. (They also have a Discord server so you can ask for people to go online and play with you). For early access, this game is really well made even in it's current state.I also made a video of a match of this game, so you can judge for yourself if you want the game:https://www.youtube.com/watch?v=X_8X0qVh5LU. This game has a lot of potential and is a lot of fun expecially with a few mates still needs a bit of work put into it but has been an enjoyable experience so far.. A really good game to play alone or with friends. If you are having trouble joining the game, then please join the Official Daemonical discord. https://discord.gg/ZdARmNu. This game is amaziing! TBH its one of the best Asymmetrical horror games i have gotten to play in years. They really thought outside the box to bring a new way to have Monster vs Survivor in this one and i cant wait to see what they have in store for the update and full release! I give it a strong 9/10 Daemonical Early Access Teaser Trailer is out!: Hey guys,we are very excited to announce that our first early access teaser trailer is out!You can check it out here:https://www.youtube.com/watch?v=J4t0OoGzAfsWe hope you enjoy the first sneak peek of our gameplay! In the meantime, make sure to sign up for the alpha that we are finishing up at this very moment:https://alpha.daemonical.com/If you have any questions or ideas, we are here to listen! Join our Discord server to get in touch: https://discord.gg/WrAwSteMore info coming up soon!. v0.5.2.9 is Out! Couple of Big Patches Released so Far!: Hey everyone,just a quick update - we have released a couple of big patches so far, and are trying to get all the announced content out asap!The patch that we published today brought a big change in the gameplay that we forgot to announce before but it is pretty significant - everyone gets to be revived once a match - if they manage to bring someone back to their body.We have also revised how dead bodies work - now they obey laws of physics. There is a new soul mode camera, and many bugs have been fixed too.We have also added the previously announced - explosive barrels, which you can use to trick the demon and blow him up.We regularly post patch announcements and notes on our Discord[discord.gg], so make sure to give it a visit and check what else is new! We also have a system there for finding parties and players, so if you are playing in some low pop times, there are always members of our big community that are happy to jump in a game!More updates coming in the upcoming days guys, we are working non-stop. Thank you all for the awesome support and feedback!Karlo. Alpha Testing Continues!: [discord.gg]Hey everyone,we continue to alpha test on our Discord, preparing for a full blown private alpha which will start around 1st of June, with keys being send out a bit earlier. We will have scheduled alpha tests every few days.So if you are not on our Discord yet, make sure to join us there[discord.gg].Testing focus so far was on the shooting mechanics/player interaction, and we did a ton of work on it, ranging from bug fixes, implementing hit zones, lag compensation, gun modifications, new vegetation system, and so much more. Once we start doing a full blown alpha test, we will start a development blog where each update will be explained in full. Also we will likely hold AMA twitch sessions after each testing ends.Thanks again for all of your immense support guys, and see you in the game soon! <3. Patch Note v0.130: On this patch, we focused on fixing issues related to the thieves mode when playing online. We also fixed the annoying issue who force you to click on start with the mouse to start the game when you are playing with a controller.Feature: Add an icon animation on the character when holding a nutBug fixed: Lose of focus sometimes on the start button of the menu after intro or the level AI can get stuck at the bottom of a goal AI having trouble to steel nuts in thieves mode Nut becoming invisible when entering in the wrong house with the nut in thieves mode Level not initializing correctly when reloading the same arena Titles of sections are not aligned in the menu to join an online game Message "Waiting for players" still visible when joining a game who already started Match restart when a player joins or leaveIf you see issues, don't hesitate to report bugs or add suggestions on the community hub.Cheers,Fred. Save Your Nuts Patch Note v0.135: Here is a new update entirely based on community feedback:- Add a tutorial- Add a visual effect to see the range of the attacks- Add a menu to select your languages at the first start of the game- Add Vietnamese, Turkish and Polish localization- Add ready and locked tag in the character selection- Show a preview of the locked character in the character selection- Add a new unlockable hat- Detection of the Playstation controllers to display the right input icons- Fix bug with the jetpack on online gamesIf you like the game, please write a review, it would be very helpful for our little team and very appreciated ;)Fred,Dev at Triple Scale Games. v0.5.3.0 - Demon Skill System! + Bug Fixes, Polishing, Optimization!: Hey guys,here is the long awaited demon skills patch!It is a big one, so if anything breaks don't worry. Just let us know on Discord and we will fix it asap.For now it is comprised of 5 passive skills, and 4 active ones, but we will very soon push some new skills in the mix as previously announced.As far as the new weapons are concerned, they are coming a little bit slower than expected because we are dealing with implementing XP system and customization at this moment, which we were doing in parallel with this update too. We expect most of the announced stuff to be in there until end of the month, plus the XP and customization that weren't planned at all this early. But, you guys wanted it and we are here to make it happen! As always, thanks for the support, and once again - if any problems arise with the new patch - nudge us on Discord!Cheers,KarloPATCH 0.5.3.0 changelog- demon skill system implemented- tree climbing demon skill implemented- invisibility demon skill implementedw- optimized some parts of the game- made new quality options, very low is now more optimized than fastest, but looks better- crippled demon can't hold humans anymore- reviving someone is a bit faster now and produces both sound and particles/light- worked on fog a bit, optimized and improved- player models have head movement now, look much more alive- there is a bit more difference between player models now- scene loading rewritten, it should minimize the crashing problem and provide a better experience- added a sort of anti-camp prevention to a degree, now players that stand still are detected in a closer range than moving ones- getting stuck in house floor after revival should be fixed now- voice chat range is much less now, to disable the demon from detecting people easily that way- news in the menu are now pulled from the backend server, so we don't have to update the game to change them- added a demon health bar, redesigned both bars- rewritten chat, fixed it acting weird on unusual resolutions- fixed bug wher you couldn't turn the character on char customization screen when zoomed in- fixed audio settings not refreshing unless audio panel is opened- fixed bug where human detection markers appear in the game over cinematic- fixed bug on the end screen counting dead players, + now it shows alive players because it is more logical, considering revivals- fixed a bug where demon can jump on the water surface- fixed female character foot IK- tweaked some demon anim parameteres, wip. Online multiplayer is now available in the main branch! Patch Note v0.134: Hello, we have worked hard to improve the online multiplayer (bug fix and network optimization). We decided to make it accessible in the main branch, so more people can play together. Here is the list of modifications of the new build v0.134:- Fix character flickering on client site (online) + Network optimizations- Fix a bug making the cannon of the pirate ships not respawn correctly- Fix collisions making the AI stuck- Fix character being stuck sometimes when waking up after being KO- Reorganize arenas selection menu- Fix extra bot in the stats tab after a player leaves- Fix to avoid client to be able to grab more than 1 nut at a time- Fix to allow clients to steal nut on the pirate ships during thieves modeOnline multiplayer is now available in the main branch!Let us know if you experience issues or if you have suggestions. We are planning to add dedicated servers and matchmaking as soon as possible.Thanks,Fred. First Official Alpha Test Tomorrow! Here is a quick FAQ.: Only one day and couple of hours left until the alpha starts! Woooooo! If you don't have your key already, nudge us on Discord[discord.gg] and we will send you one!Some development hurdles and your feedback and bug reports - of course - changed our plans a bit, so here is a quick FAQ to tell you what to expect:1. When does the alpha start? How long will it be open?Alpha will start on Saturday, June the 16th - around 8 pm CEST time. It will be open until 12 pm CEST. Yes, we will keep it online for only 4 hours this first time. We will prolong the alpha time as we go on with the testing. 2. I am a streamer, can I stream it?No streaming or recording yet. Sorry about that guys, we know we told a couple of you we will try to make it streamable around the first testing date, but we didn't manage to make a complete gameplay demo yet, so there is no point in streaming it and we don't want the users to get a wrong impression about what the game is. We love Streamers and Youtubers and we plan to allow streaming around 5th of July (can't say for certain yet but that is our goal). Just a bit more patience guys! 3. So it won't be the full gameplay? Oh snap.Unfortunately, not yet. We had quite a bit of development problems and a lot of reports from you guys to work on, which messed up our plans, so we have to further delay the full gameplay. It will feature a custom game mode we plan to leave in as an optional mode though if you guys will like it. 4. Oh noes! Can we at least finally try the demon?Yes. The demon will be included in this alpha testing, finally! We will play a game mode similar to what we presented at Infogamer expo a couple of years back. 1 player will be the demon, and everyone else gets guns. Whoever kills the demon will become the demon, but only the demon can get the score for his kills! 5. So, you are taking your time again? HUH?Well, yes and no. We are in a development phase now where it takes a lot of time to do stuff, since everything needs to be as polished and as bug free as possible. Much of the stuff is ready for the final gameplay, it's just that we don't want to give you an unfinished and unpolished version of it, that is why we are giving you a custom game mode to play first. We want to avoid a situation where you guys report stuff to us that we already know about. Also, in this mode there will be lots of interactions and more people on the server than usual, so it will all break much more than in the normal mode. That is the point of the testing! To break stuff! We are working on the game constantly, 7 days a week for a while now, so we can assure you we are doing our best. You guys must consider the fact that we also had to rewrite much of the game systems that you saw working on the expos we attended. 6. Is there a limit to players in game?We are currently limited to 100 concurrent players ingame. So if you don't get in, just try in a couple of minutes. The limit will go away some time in July, once we allow streaming and wrap up the full gameplay. 7. Can I play with my friends?Currently the matchmaking is random and without a party system. Sorry about that, we didn't implement a party system yet. But as soon as we get the full game version done, we will implement it. So it will just be missing for the first few testings. 8. How long will alpha testing phase last in general?We will test the game throughout the June and July. We plan to release it in early access around the end of July or if there will be problem, the very start of August. 9. I can't make it for this test, when is the next one? Also, why only 4 hours? My time zone won't allow me to play!The next test will be next Sunday at the same time as this one. The first few tests will be short like this, but later we will make the testing go for at least 12-24 hours so everyone can play. 10. So tests will be every weekend?Well, not certain, but definitely plan is to test at least once a week. Every test we will announce the next test. 11. Where do I report the bugs and give feedback?Although we planned to do an in-game bug report system (which we still might do when the full version testing starts), for now we will gather feedback and reports on our Discord[discord.gg].[discord.gg]See you in the game!Fearem
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Daemonical Download] [portable Edition]
Updated: Mar 20, 2020
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